Currently everything is still maintained (except perhaps CraftBook, but that’s not new news), but a lot of it has been passed on to a few others:
- zml2008 will be managing release for the most part for CommandBook, WorldGuard, and perhaps WorldEdit.
- TomyLobo is currently a lead developer on WorldEdit and handles a lot of the cool new features. (He also has a Twitter account.)
- famerdave will be helping on/off with CommandBook.
- I will still be around, but sometimes I won’t know the answers to all your questions :)
If you are interested in helping, pop in #sk-dev on irc.esper.net and idle. You may want to get in touch with zml2008 or sk89q to get you started. Please note that you need to be somewhat experienced with Java (or rather programming in general) as I tend to be a pretty strong advocate of abstraction. On the other hand, I wrote WorldEdit when my experience with Java was pretty minimal, so you can do it too (just read up on generics and annotations).
We’re hopefully going to support these projects for as long as possible because I know a lot of people depend on it. Thanks to everyone for supporting us! If you are ever looking for a release and not finding one, you can check out build.sk89q.com for developer builds.
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When you say you made worldedit with minimal java experiance how mimimal.
The basic syntax (that you’d find in most programming languages) and some familiarity with some classes in java.util.
How did you know what to code then? if you knew basic syntax.
Well I already knew how to program, so I knew what needed to be done.
oh OK, one more question did you program world edit while looking at source code of mincraft because it doesn’t reference and of it.
No. WorldEdit doesn’t need to, since we’re just working with blocks with certain properties. Whether they are Minecraft’s blocks or not, it doesn’t matter.
ahh ok
if i was going to make something like worldedit so i can practice my programming how would i go about it?
That’s not an easy question to answer…
Don’t start a new, I’d recommend trying to improve WorldEdit, I’ve learned so much from trying to figure out how sk’s projects work.
oh ok thankyou